Sunday, October 29, 2023
Short One With Maps
Sunday, October 15, 2023
Halfway There
Run through the jungle
No bits of fiction or deep thoughts, but I’ve got four maps to share with you, most of the month of July. I’ve been on vacation and did absolutely no writing while away, despite my fantasies of sitting by a lake with a stiff drink and cranking out brilliant RPG Content. Don’t worry, there were lakes and drinks. Equally brain and time-consuming is this ongoing illustration project, which has proven trickier than anticipated. Feeling ok with it and chronically behind, as usual. I am pleased to share that I will be providing some new illustrations for the Abyss of Hallucinations Collected Edition from Max Moon Games and Exalted Funeral. Click that link to sign up for the Kickstarter! If you’re familiar with the Abyss, you may recognize my class illustrations from the first volume. The Collected Edition will feature three new classes including the Anarchist, depicted below. These illustrations provide their own difficulties, but I enjoy trying to work outside of traditional character and costume design. Doing art for the Abyss of Hallucinations also means I get to have fun with ink washes, which I love. Here you can see the finished pencils and the final inked scan.
Week 29: A lair! This is a fun one. A giant sentient tuber and her offspring call this place home and are not willing to share. Evidence of their carnivorism and brutality is abundant. A shifting hidden stairwell leads deeper and an ancient temple may provide some clues and useful tools. A skeleton of fused bone and glass holds a Heart of great importance. Is it as important as your eyes? It might be. I think I was on a pretty good roll when I was writing these and I really like the boss here. She can do some fairly horrific things if you don’t entertain her inquisitions. This section is pretty well hidden by a secret passageway, so it’s a nice surprise for those who can find it and will reward their bravery.
This post has been converted from a previous Substack post and dated accordingly. Please let me know if it seems like something got lost or if you find any major formatting issues.
Thanks for reading! You know what to do.
Andy
Sunday, October 1, 2023
Descent Into Madness
Making the worst of a bad situation
Perhaps it’s a coincidence, perhaps these are things that just bounce around in my head at all times, but I’ve recently been contemplating some unrelated Poe stories for a completely different project. I hope to share more of that someday, but this Harry Clarke illustration felt timely and appropriate. I love a nested narrative and they always seem so fitting for tales of the sea. Poe, Coleridge, and William Hope Hodgson all do it well. A character narrator who has clearly seen some shit. A grizzled old seaman who doesn’t really have any advice except “Don’t do what I did, it won’t end well.” Usually the Sole Survivor, cursed with second sight plagued with guilt and nightmares, and desperately in need of some therapy. Or just lots of rum. People better educated than I have surely written books on the subject, so I’ll move on.
As I’ve been busy with deadlines and projects the last month, I thought I could save time by skipping the little narrative bits I’d been putting at the top of these posts. This week I was feeling inspired, and I actually drafted that snippet prior to my scheduled every other Sunday blog day! Reflecting on these types of preambles and little story introductions has me wondering if this is just a good inspirational starting point for the author, a warmup exercise? That’s kind of how I’m feeling about these right now. It sets the tone, introduces some flavor and world-building to the story. I’ve missed writing them. It’s a lot easier for me to make up a short bit of fiction about previous adventurers and their delving than it is to talk design process or RPG theory (of which my knowledge is thin and my interest fleeting.) Even better, I love making up fictional books!
Now I’m sitting here writing a blog about writing a blog about writing a dungeon. If you’re new here, it’s amazing you made it this far, but I’ve said from the beginning that this whole #Dungeon23 experience is an exercise. This is an attempt for me to sit in a chair and try to write…anything. I have stacks of ideas but little free time or motivation to work on any of them. Daily stress and the extreme amount of attention it takes just to do my day job has made it hard for me to enjoy being a creative person for many years. Check out my first post if you’d like to know more. The goal of this dungeon and the accompanying blog are an attempt to develop a writing practice and a way to hold myself accountable for it. The bonus side of this is I can share it with a couple of fellow nerds who might be interested. I’m still not a writer. I’m barely an illustrator. But I’m working on it!
Just two weeks to share with you today, to keep up with my posting routine. I have settled into my previous spring schedule of being about two weeks behind on the dungeon. We’ll see if I can maintain that. One piece of art has been delivered and more are underway. (I did sign that contract, if you were wondering. I also received an advance!) Guitars are being built and repaired, and I’ve made breakthroughs on a couple of inlay design projects. The dungeon doesn’t care. The dungeon is waiting.